Updates

Epitome Updates Hub

Campaign language versus what a backer build can actually do.

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Updates Hub for Pre-Alpha

Epitome is still Coming soon on Steam. This hub is the news spine of the wiki: what the Kickstarter campaign actually funded, what pre-alpha testers can touch, and whether the public pitch is worth a wishlist. It is not a live patch-note machine. There is no public Steam client to patch. When a Discord rumor and the store page disagree, these pages side with the dated public source and mark the rest as unverified.

The campaign window was January 29 through February 28, 2026. It funded. Coverage of the close put the raise around €559k from about 20k backers against a goal near €86k that cleared in 44 hours; nearby trackers disagree on the last digits, so treat headline totals as coverage. Backers were promised a playable pre-alpha that would remain online as a test bed. Stretch talk included extra regions, flying mounts, broader crafting, guild features, polymorph, and an energy-discharge idea at an early dollar gate. Stretch lists are not the current M1 slice. Read them on planned systems.

Five pages, five jobs

The Road to Open Alpha page is the May 2026 studio video: a richer test than Kickstarter pre-alpha, summer intent, a June shopping list (mail, auction house, Orc zone, enhance rates), and the fact that Steam still said Coming soon in August 2026. The planned systems page is the stretch drawer — flying mounts, pets, housing, polymorph, crafting — so those posters stop leaking into M1 checklists.

The Kickstarter and roadmap page is the calendar-shaped story: closed testing updates, then an open alpha described as a multi-month stretch, then an open beta of unspecified length, then a hoped-for full release by the end of 2026. That last line is campaign language. It is not a street date you can refund against. Read it if you need the phase names, the engine branding mismatch (Steam 5.4, Kickstarter 5.7), and the F2P / no pay-to-win claim with Archon Seals described in coverage as cosmetic and utility currency.

The pre-alpha status page is the “then versus now” story: what testers report on the ground versus the Steam vision of AI NPCs, a huge shardless instance, and a globe-scale later world. Expect repeated citations of one map (M1), two cities, four biomes, and a level cap around 20. Expect gear and enemy totals to disagree across sources. This wiki will not flatten those disagreements into one fake official spreadsheet.

The honest first look page is the skepticism valve. Ambitious NPC conversation sits next to unfinished combat reports. Kickstarter MMO graveyards sit next to the fact that this campaign launched with a playable build instead of concept art only. Wishlist advice lives there so this hub does not accidentally become a hype feed.

Facts that should not drift across articles

Release status is upcoming. Platforms listed for this wiki’s facts file are Steam. Play is online MMO-shaped — parties, trade, PvP — not local split-screen. Starter classes on Steam are Warrior, Ninja, and Shaman. Advanced classes are Necromancer and Elementalist through Morality Metrics. Factions are Aria versus Zetia. If a future post quietly says the game is out, it is wrong until Steam says so.

Some pre-alpha clients have offered Necromancer as an extra create. That is a test-build detail. Do not rewrite the store page because a backer screenshot had four faces on it. Kickstarter recaps that listed four playable characters were often describing that client, not deleting Elementalist from Steam.

When you need systems instead of dates, leave this hub. Class kits sit on the classes hub. Speculative letters sit on the Class Path Tier List Hub. Planning forms sit on Tools Hub. Beginner prose sits on how to play and the rest of the Guides Hub. Official URLs sit on official links.

How we will add “patch” pages later

If the studio starts numbering closed-test drops, this hub can grow child pages per drop. Until then, do not expect a WoW-style hotfix log. Pre-alpha notes in Discord can be real and still be too messy to promote as gospel. We would rather be a week late and accurate than first with an undated screenshot.

Watch for three kinds of change that actually belong here: create-screen changes (who you can make), scope changes (maps, level cap, cities), and business-model changes (F2P, Seals, shop). Combat juice, while important to players, is a first-look topic until there is a public build to repeat tests on.

If you only read one update page, read pre-alpha status before you read roadmap poetry. If you only do one action, wishlist Steam from the official app page and keep this hub bookmarked. Dates in campaign decks expire. Store copy expires slower. Tester videos expire in a week.

When a Discord rumor and the Steam page disagree, this hub will side with the dated public source and mark the rest as unverified — including our own older sentences. That is the entire editorial rule. Everything else is a link.

FAQ

Frequently Asked Questions

Straight answers for wishlist, classes, and pre-alpha questions.

Is Epitome out on Steam yet?

No. The store page still says Coming soon. Kickstarter funded a backer pre-alpha. There is no public Steam download for everyone.

Which update page should I read first?

Read [pre-alpha status](/updates/pre-alpha-status/) for the slice, [Road to Open Alpha](/updates/open-alpha/) for the next phase, then [Kickstarter and roadmap](/updates/kickstarter-roadmap/) for funding language.

Will this hub post every Discord patch?

Not as a firehose. We would rather wait for a dated public note than copy an undated screenshot. Major create-screen or scope changes belong here; trivia can stay in Discord.

Why do some articles mention four classes and Steam mentions five?

Some pre-alpha creates included Necromancer beside the starter trio. Steam still lists three basic classes plus two advanced unlocks, including Elementalist. Recaps of a client are not a rewrite of the store page.

Where do I verify a link I saw in chat?

Use [official links](/links/). Prefer Steam, epitomegame.com, the official Discord invite, the official YouTube, and the Kickstarter project page.